//============================================================================
//
//  D3D Precompiled Header
//  
//  Created By Jeromy Stroh 2009
//
//============================================================================
#pragma once

#define WIN32_LEAN_AND_MEAN 

//#include <windows.h>
//#include "DXUT.h"
//#include <D3D11.h>
//#include <d3dCompiler.h>
//#include <d3dx11.h>
//#include <d3dx10math.h>

#include "Types.h"
#include "CAssert.h"
#include "Safe.h"
#include "trace.h"
